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Thread Statistics | Show CCP posts - 2 post(s) |

Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.07 23:50:00 -
[1]
Originally by: Tista Right im going to list things wrong with caldari and then list things that make caldari good.. i want you to weigh up the goods and the bads then consider which you think is right or wrong.
my list of bads:
-as a caldari pilot i have schocking issues with fitting ships effectivly. -We have no choice in pvp as we must act in a fleet or suck. -People tend to say that caldari is the PvE race.. where in eve does it state that caldari cant PvP other than the amazingly poor performance of our ships. -sniper race.. in PvP, combat takes place within 20km of the target or they warp automaticly giving all other races an advantage. -With all engineering skills 5 in a raven (our main battleship): i have 9000 sheilds, 6500 capacitor, 6 launcher slots.. with 3 regen rigs and max skills my cap regen is a poor 550 -without multiple BCU II our dps is far below opponent ships. -CCP has nerfed caldari multiple times recently without any boosts putting us behind other races.
Good points in caldari: -We can PvE well and passive tank. -we get choice in damage types -we fire missiles that do the same damage at all ranges (not sure if that is good or bad to be honest)
Lol.
I enjoy the contrast between the nerf caldari threads, and this.
2/10
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.07 23:58:00 -
[2]
Originally by: Tista reduce the caldaris ability to passive tank and give us the ability to pvp please.
I don't get why you're considering the Rokh as being a disadvantage, having the best T1 fitted sniping BS is not a disadvantage, expensive though it may be.
Scorpion? Best BS EW platform.
Falcon? Cloaking, pwning, ew platform?
Charon? Largest Capacity Freighter?
Chimera? Oh ok nvm. LOL GIMPED!!!!11!!!!1!11111!~!!!OneoneEleven!

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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.08 00:06:00 -
[3]
Originally by: Tista one more thing, if you wish to post on this thread and even be considered as having a valid argument atleast have one to start with.. just saying "thats bullsh*t" is not a valid point.
please consider what i have said before you post too.
Alright.
Caldari are far from needing a Boost. They were boosted a long time ago, and were balanced (I use balanced because of the controversial missile change) again more recently.
Raven's with T2 Javelin torpedoes do rather decent damage, cruise missile ravens can be effective in gank sqauds and close range combat. Eagle, excellent HAC useful in many situations and including fleet combat where it is easily passed off as support and not as a damage dealing BS.
Rokh, mentioned before. Scorpion, mentioned before. Falcon, mentioned before. etc. etc. etc. etc.
As for replying to your posts with "that's bull****" sorry I haven't done that, I find it amusing that people whine and complain beyond belief all the time, and suggest nothing. Go to the game development forum and think of something before you complain. Whining will get you nothing but ganked.
Suck it up.
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.08 00:08:00 -
[4]
Originally by: Tista well i want to try using dampers on my ships but that means i cant tank or do high dps..
Why need to tank when he can't even target you....
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.08 00:10:00 -
[5]
Originally by: Tista
Originally by: Marquis Dean Excellent Post
all those things you said they tank or attack well.. but dude the hp boost + the fact caldai cant tackle and tank at once means we cant alpha strike things or stay in combat long enough to fight because we dont have the cap to keep going and we dont have the speed to escape.. we dont have the damage to outdo our foes we dont have the tank to survive.
Can't Alpha strike? Neither can Minmatar anymore! Try fitting a T2 arty temp and trying to instapop stuff you could before the HP boost. As for staying in a fight long enough, pfft, everybody has that problem. Win lose.
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.08 00:12:00 -
[6]
Originally by: Tista
Originally by: Aldir Rundal
Originally by: Tista
Originally by: Marquis Dean Excellent Post
all those things you said they tank or attack well.. but dude the hp boost + the fact caldai cant tackle and tank at once means we cant alpha strike things or stay in combat long enough to fight because we dont have the cap to keep going and we dont have the speed to escape.. we dont have the damage to outdo our foes we dont have the tank to survive.
Can't Alpha strike? Neither can Minmatar anymore! Try fitting a T2 arty temp and trying to instapop stuff you could before the HP boost. As for staying in a fight long enough, pfft, everybody has that problem. Win lose.
minmatar has speed and tackling ability, compared to caldaris... umm what do we have again?
Better passive tanks? Oh wait, Minmatarr don't have any.
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.04.08 00:16:00 -
[7]
Originally by: Tista Ok basicly for each good thing caldari gets we also get a nerf.. so basicly we have the choice of damage but the amount of damage we do is poor. we have long range ships but we cant tackle so we cant really pvp too well we can pve like no-ones buisness but we cant pvp
there are more things but basicly for every good thing we get they have to "balance" it by nerfing something else.
So now caldari are balanced. Why do caldari need a boost then?
Hmmm Pwned.
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Aldir Rundal
Gallente The Order of Chivalry
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Posted - 2007.04.08 01:51:00 -
[8]
Originally by: Bohoba
Originally by: Suboran are you purposely trying to find something wrong with caldari ships and then complain about it? caldari ships are exelent for pvp, but like each race have there niche.
as a Cald I have to disagree cald in a 1 vs 1 PVP same ship class will lose hands down. last 6 to 8 patches have cald nerfed well this last one didn't ew is a joke now all we can do is hope for a few gangs so we have a chance
and 44 mill sp here so another 3 years to train a diff race is not an option just hope ccp sees error in there way and nerf the other races for the next 6 to 8 patches
Yay someone with a valid point!
Yes, EW as it is now needs work, it's essentially back to where it was soon after I started playing in 2004. Dampeners are immensely more popular now because they work. Target Jamming doesn't work as well now, and it should be the other way around, everybody seems to fit damps to regular ships now, just like they did ECM a few patches ago.
I wish things were more like they were a few years ago, when scorpions etc, were popular due to their ability to fit ECM and use it better than other ships, now they're not used so much. You see more celestis' and arazu's than scorpions now.
[flamesuit]I think it may be time for a slight Dampener nerf, though only on regular ships, and not those designed for it[/flamesuit]
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